Campaña |
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IdE HdO EMdT EDdW LGdS UCsDH BlSA DalO HaT Libertad ERdN UIdO CdF |
Era |
GW Ledlh Pd - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Within each species there are often freakishly strong and powerful aberrations born through seemingly blind chance. Successful servants of chaos can find their bodies shifting and growing as these latent traits are brought out. The Hell Crab is a powerful example of the potential all Evil Crabs carry inside them.
Procede de: | Evil Crab |
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Se convierte en: | |
Coste: | 40 |
PV: | 50 |
Movimiento: | 10 |
PX: | 150 |
Level: | 2 |
Alineamiento: | caótico |
ID | Greater Crab |
Habilidades: | sumergirse |
pincers de corte | 10 - 3 cuerpo a cuerpo | ||
evil eye de frío | 4 - 4 a distancia |
Resistencias: | |
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de corte | 30% |
de penetración | 20% |
de impacto | 0% |
de fuego | 10% |
de frío | -10% |
arcano | -40% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Abismo | 100 | 10% |
Aguas profundas | 2 | 40% |
Aguas someras | 2 | 40% |
Aldea | 3 | 30% |
Arena | 3 | 40% |
Bosque | 4 | 30% |
Campo de setas | 4 | 30% |
Colinas | 5 | 20% |
Cueva | 4 | 30% |
Montañas | 100 | 20% |
Nieve | 5 | 10% |
Pantano | 2 | 40% |
Pared de cueva | 100 | 10% |
Pradera | 3 | 20% |